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Book about Clickteam Fusion

 

Getting Started with Clickteam Fusion

I had the privilege to write a 100 page book about one of my favourite Game Development tools: Clickteam Fusion. It was a lot of work but in the end I am very happy with the outcome. And I can call myself "author" from this very day on! If you are a game enthusiast who wants to create your own 2D video games, then this book is for you. No prior knowledge of programming or Clickteam Fusion is necessary!

Available as: Paperback & E-book: Amazon.com, Amazon.de, Ebook, Packt

About the book:

Clickteam Fusion is an extremely powerful yet easy-to-use visual creation tool. With Fusion's amazing
event editor system, you are able to quickly generate games or apps without having to master a traditional
programming language. Clickteam Fusion 2 is a game and application authoring tool that allows you to design
and develop games for Windows, iOS, Android, Flash, and XNA for Windows mobile phones and the Xbox.
With this in-depth, practical guide, you will learn how to develop 2D games with the intuitive visual programming
editor of Fusion and create simple prototypes within hours.


You will learn about topics such as Loops, Extensions, Exporters, and Distribution, as well as in depth coverage
of other features such as building 2D game movements and templates such as Asteroids, Racing Car, Platformer,
or Physics. This book will help you create games for mobile devices and PCs with simple and descriptive game examples.

 

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Author: Jürgen Brunner